Tactical Tasks

Tactical TaskDescription
GuardFR - protect the main force by fighting to gain time while also observing and reporting information
ProtectFR - To prevent observation, engagement or interference with a force or location
ScreenFR - To observe, identify and report information and only fight in self-protection
BreachFR - to break through or scure a passage through a FR/EN obstacle
CoverOffensive and defensive actions to protect the force
DisengageFR - To break contact with the enemy and move to a point where the enemy cannot observe nor engage the unit by direct fire
DisplaceFR - To leave on position and take another. Forces may be displaced laterally to concentrate combat power in threatened areas
ExfiltrateFR - The removal of personnel or units from areas under EN control
FollowFR - The order of movement of Combat, combat support and CSS in a given operations
ClearTerrain - Removal of EN forces and elimination of org resistance in an assigned zone, area or location by destroying, capturing or forcing the withdrawal of EN that could interfere with the unit's ability to accomplish mission
ControlTerrain - To maintain physical influence by occupation or range of weapon systems over the activities or access in a defined area
OccupyTerrain - To move onto an objective, key terrain or other man/natural terrain without opposition and control the entire area
ReconnoiterTerrain/EN - to secure data about the chracteristics of a particular area
SecureTerrain - To gain possession of a position/terrain feature, with or without force and to prevent its destruction or loss by enemy action. The attacking force does not have to physically occupy the area
SeizeTerrain - Clear a designated area and gain control of it
AmbushEN - surprise attack by fire from concealed positions on a moving or temporarily halted EN
Attack by FireEN - Fires (DF or IDF) to destroy the EN from a distance, normally used when mission does not require occupation of the objective
BlockEN - Deny EN access to a given area or to prevent EN advance in a given direction or avenue of approach. IT may be for a specified time.
BreachEN - Break through or secure a passage through a natural EN obstacle
BypassEN - to maneuver around an obstacle, position or EN force to maintain the momentum of an advance
CanalizeEN - Use of existing or reinforcing obstacles or fires to restrict enemy operations to a narrow zone
ContainEN - To stop, hold or surround enemy forces or to keep the enemy in a given area and prevent his withdrawing any part of his force for use elsewhere,
DefeatTo disrupt or nullify the EN commander's plan and overcome his will to fight, making him unable/unwilling to pursue his adopted course of action
DestroyPhysically rendering an enemy force combat-ineffective unless it is reconstituted
DisruptTo integrate fires and obstacles to break apart an enemy's formation and tempo, interrupt his time table, or cause premature commitment/piecemealing of his forces
ExploitEN - take full advantage of success in battle, follow up initial gains, offensive actions designed to disorganize the enemy in depth
FeintEN - an offensive action involving contact with the enemy to deceive him about the location or time of the actual main offensive action
FixEN - to prevent the enemy from moving any part of his forces either from a specific location or fro a specific period of time by holding/surround them to prevent their withdrawal for use elsewhere
InterdictAn action to divert, disrupt delay or destroy the EN surface military potential before it can be used effectively against friendly forces
NeutralizeEN - render EN or his resources ineffective or unusable
PenetrateEN - break through the enemy's defense and disrupt his defensive system
ReconnoiterTo obtain visual observation or other methods, information about the activities and resources of an enemy or potential enemy
RuptureTo create a gap in enemy defensive positiosn quickly
Support by fireWhere a force engages the enemy by direct fire to support a maneuvering force using overwatch or by establishing a base of fire
SuppressEN - task that results in the temporary degradation of the performance of a force or weapon system below the level needed to accomplish its mission.
IsolateSeal off (both physically and psychologically) an enemy from his sources of support, to deny EN freedom of movement, and prevent EN unit from have contact/influence with other EN forces
ReduceGain control over an enemy position or objective

Weapons

WeaponDescription
AT-4 characteristicsmax effective 300m, 84mm round
AT-4 holding4 S,T : Sights, Seals, Sling, Safeties, Tube
M16550 Point, 800 Area, Sustained/Rapid = 12-15 / 45 - 90
M203Point 150; Area 350; Min eng (combat) = 31m; Min Eng train = 165m
155 illum round120sec burn time; 1k diameter; 5 m/sec descent; M485A2
81mm illum round60 sec; 500m diameter; 6 m/sec descent; M301A3
60mm illum round40 sec burn; 500m diameter; 6 m/s descent
40mm illum round40 sec burn; 200m diameter; 7 m/sec descent
M249Point 800, Area 1000, Grazing 600m, Tracer burnout 900m, Sus/rapid/cyclic = 50/100/650
M240BSuppression 1800m, Grazing fire 600m, Sustained/r/c = 50/100/650; max range 3725m
M2 .50 calSuppression 1830, Grazing 600m, Max range 7400m, Grazing 700m, Sus/r/c = <40/>40/450-550
Mk 19Point 1500m, Area 2212m, Max 2212m, min safe combat 75m, train 310m, sus/r/c = 40/60/325-275
AT-4 LAAWMax effective 300m, min arming 10m, back blast safety 100m 90 degrees, armor penetration 17.7inches
Mk 153250m HEDM; 500m HEAA; 23 inch steel, 17m min
Claymore1.5 lbs C4, 700 steel balls, 33m firing wire, ECR 50m for 60 degrees, back blast 16m/100, covered/uncovered
RPK threatMER 800m
AK-47 threatMER 300m
M220E4TOW: Max range 3750m, min range 65m, 36 inch penetration
M98A1Javelin: Max range 2000m, min range 65m, 30 inch penetration
HellfireRange 500 - 8000m (800m at least needed by helo)
M22460mm; 1 section of 3 tubes, 3500m, 30m ECR, 90m FPF, (70m min range)
M25281mm; 1 plt of 8 tubes, 5700m, ECR 35m, FPF section 140m, FPF platoon 280m, (83m min range)
M327120mm mortar, 8,135m;
M7773 batteries with 6 guns each, range 18,100 (RAP 30.1km); ECR 50m, FPF 300m
82mm threatRange 3000m
AV-8BTOS 20-40min; Max load 8,000 lbs
F/A-18Max load 13,500lbs; TOS 30-55min
CH-46 specsEmpty 16,500, Max 24,300; Max endurance speed 70 KIAS; max speed 145 KIAS; Max range 110 - 130 KIAS; Endurance 2hrs 55m; payload 4300 pouonds
CH-53EEmpty 36,000; Max 73,500; MAX endurance speed 75 KIAS; Max speed 150 KIAS; Payload 20k lbs internal; 4 hours endurance
MV-22Empty 33,500; Max 60,500; Max airspeeed endurance 150 KCAS; 280 KCAS max speed; 15k internal; 10k external; 3 hours typical endurance
Assault section organization13 Marines total; 3 squads with 2 SMAW teams in each squad
Weapons Company makeup81mm mortar platoon (2 sections, 8 tubes); Anti-Armor platoon (javeline and antitank section; 8 TOWs and Javelines each); HMG platoon (3 sections; two squads per section with a M2 and Mk19 in each squad)
HMG platoon makeup6 M2 and Mk19 each; 3 sections with 2 squads per section, two guns with each squad)
Scout sniper platoon organization2 sections with 2 teams per section (4 total teams with 6 Marines each)
M240 hot barrell200 rounds in 2 minutes or less
Hot barrel M2150 rounds in 2 minutes
Mk 19 cyclesfiring extracting ejecting cocking feeding chambering
Mk19 runaway gununlock and lower one charging handle
M252 rates of fire30 rounds for 2 min; 20 rd per minute sustained
M224 rates of fire30 rounds for 4 min, 20 rds per minute sustained
Fundamentals of the defenseDUMPFKMOMS: Depth; use of terrain; maneuver; preparation; flexibility; knowledge of EN; mutual support; offensive action; mass & concentration; surprise
RE of explosivesTNT = 1; C4 = 1.34; Det cchord = 1.6; Dynamite .92

Planning

PlanningDescription
Tactical tenetsAchieve a Decision, Gain an Advantage, Being Faster, Adapting, Cooperating, Exploting success and finishing
2 types of CAS1) preplanned (scheduled or on Call); 2) Immediate (Divert, On Call)
CLS life saving steps1) stop the bleeding, 2) Start the breathing 3) protect the wound 4) treat for shock
Employment principles for reinforcing obstaclesFOCDPIG: fires, observed, concealed, depth, protected, integrated, non-geometric
Four function areas of Comba engineeringmobility operations; counter-mobility ops; survivability operations; general engineering operations;
types of offensive operationsMTC; atk; exploit; pursue
Breaching fundamentalsSOSR: Suppress Obscure Secure Reduce
Breaching Engineering PrinciplesIFOMS: Intelligence; Fundamentals (SOSRR); Organization; Mass; Synchronization
Fires in relation to…The target, the ground, the gun
Fires in respect to gunFixed; traversing; searching (in depth); traversing and searching; swinging (non-adjacent, cyclic rate, no elevation change); Free gun
Classification of MG Fire in relation to groundDead Space (below line of aim/sight); Danger Space (1.8m above deck) Plunging and Grazing Fire
Classification of fires in relation to targetFlaking (90d or more); frontol; oblique (between 0 and 90); enfilade
Five Defilade positionsdirect lay exposed, partial defilade, position defilade, maximum position defilade, minimum position defilade
Convoy Scheme of maneuver elements1) Task Organization; 2) Distribution of Forces; 3) Route; 4) Movement formations; 5) TCM's; 6) Actions on Objective
5-3-5 rulesPre and post combat actions; habits of action; habits of thoughts
Machine Gun EmploymentPICMDEEP: Pairs, interlocking, Coordinated, Mutual Support, Defilade, Enfilade, Economy of Fires, Protection & Concealment
MOPP readymask carried, permeable protective ensemble available within two hours, second ensemble available in six
MOPP Zeroprotective mask carried, permeable protective ensemble available within arms reach
MOPP1protective mask caried, trousers and jacket warn, overboots and gloves in arms reach
MOPP2protective mask carried, trousers jacket overboots worn, gloves in arms reach
MOPP3protective mask, trousers jacket with hood and overboots worn, gloves in arms reach
MOPP4protective mask, trousers and jacket with hoot, boots and gloves worn
Agent characteristicpersistent (more than 12 hrs, air bursting, ground contaminating); purpose for LT terrain denial; non-persistent (less than 12 hrs, ground bursting, air contaminating, purpose to inflict casualties)
Blister agents areall persistent; damage any tissue that it comes into contact; can enter through any normal channels - skin eyes repiratory digestive; inhalation tends to be the worst; Mustards arsenicals urticants
combat vs recon patrolscombat patrols actively engage EN
Types of Combat patrolssecurity contact ambush
Helo stages of planningGround tactical plan, landing plan, air movement plan, looading plan, staging plan
3 pillars of combat hunter mind setobservation; combat profiling; tracking
Cold Weather preventionCOLD - keep in clean, ovoid overheating, wear clothing loosely and in layers, keep it dry
MOUT cycleRISS; Recon objective, isolate, seize a foothold, secure the objective
Logistics for artyone MTVR with M105 trailer; 120 complete 155mm
foot patrol speed1 km per hour during day; 500m at night through woods
Classification of offensive firesclose supporting fire; long range fires; flank protection fires; fires in support of consolidation
Tactical wireturn fix disrupt or block; well forward of FPL; sit parallel to Machine gun FPL; used to influence EN SoM
Protective wireprevent surprise assaults from points close to defensive positions; close enough for day/night observation but beyond hand grenade range
Supplementary wire entanglementsfront of forward edge of battle position to conceal exact line of tactical wire; in the rear - used to enclose protective wire
components of CFF1) ID 2) Warno 3) Target Loc 4) Description 5) Meth of Eng 6) Meth Fire Control

Reporting

ReportingDescription
casevac 9 line1) grid 2) Frequency 3) # patients by priority; 4) special equip 5) number of paitents by type (ambulatory/litter); 6) security of PZ; 7) Marking PZ 8) casualty nationality 9) Details of PZ/contamination
example IED reaction drillREACTOR: report evacuate area clear kill zone, treat casualties, establish CCP, report and recover
Casevac 9 line1) Pickup location, 2) Frequency/callsign, 3) # patients by U P R; 4) Special equipment 5) Number of patients by type, 6) Security at pickup (no EN, escort required); 7) Method of marking 8) Parients nationality/status, 9) CBRN contamination
CAS 9 line1) IP/BP 2) Heading/Offset L R 3) Distance (Nm for FW); 4) Target evelation (feet MSL); 5) Tgt description 6) Target location 7) Type of mark 8) Location of FR 9) Egress; Remarks (FAH, threats, restrictions, danger close, TOT)
IED report1) DTG discovered 2) Unit reporting activity/location of IED 3) Contact method (radio freq, POC, call sign), 4) Munitions type and number 5) CBRN containment 6) Resources threatened 7) impact on mission 8) protective measures (how marked/secured) 9) Recommended priority (immediate indirect minor no threat)

Operations Order

Operations OrderDescription
Convoy Scheme of maneuver elements1) Task Organization; 2) Distribution of Forces; 3) Route; 4) Movement formations; 5) TCM's; 6) Actions on Objective
Offensive SoMDistribution of Forces; DoA; TCM; FoM; Consolidation
Defensive SoMType/Tech of defense Position; distribution of forces; defense orientation; occ plan; TCM; security plan
Control in Nightmarking key leaders; placing SL at front
Direction at Nightmarking terrain; using a PLD
Surprise at nightrate of march to slow and stealthy;
Forms of Maneuverfrontal, flanking, envelopment, turning, infiltraton, penetration
Types of Offensive OpsMTC, atk, EXP, Pursuit
Parts of Cmdrs IntentPurpose; Method (KS, KW, EXP), Endstate

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